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Tyrogue sprite

#0236

Tyrogue

fighting0.7 m · 21.0 kg

Base stats — 210 total

HP
35
Atk
35
Def
35
SpA
35
SpD
35
Spe
35

Abilities

  • Guts
  • Steadfast
  • Vital Spirit hidden

Learnset

What Tyrogue learns in Crystal. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level1

  • 1TacklenormalPhysical35 BP95% acc35 PPInflicts regular damage with no additional effect.

Egg4

  • High Jump KickfightingPhysical85 BP90% acc10 PPIf the user misses, it takes half the damage it would have inflicted in recoil.
  • Mach PunchfightingPhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
  • Mind ReadernormalStatus40 PPEnsures that the user’s next move will hit the target.
  • Rapid SpinnormalPhysical20 BP100% acc40 PPFrees the user from binding moves, removes Leech Seed, and blows away Spikes.

TM/HM21

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • CurseunknownStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
  • DetectfightingStatus5 PPPrevents any moves from hitting the user this turn.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • Rock SmashfightingPhysical20 BP100% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnorenormalSpecial40 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • StrengthnormalPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SwaggernormalStatus90% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • SwiftnormalSpecial60 BP20 PPNever misses.
  • ThiefdarkPhysical40 BP100% acc10 PPTakes the target’s item.
  • ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.

Appears in — 19 games

Click a game to see the learnset as it works there; click again to go back to the latest.