#0238
Smoochum
icepsychic0.4 m · 6.0 kg
Base stats — 305 total
- HP
- 45
- Atk
- 30
- Def
- 15
- SpA
- 85
- SpD
- 65
- Spe
- 65
Abilities
- Oblivious
- Forewarn
- Hydration hidden
Learnset
What Smoochum learns in Black / White. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games. Hacks rebalance individual moves — Blaze Black / Volt White's docs are the authority on exact numbers.
Level15
- 1PoundnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 5LickghostPhysical30 BP100% acc30 PPHas a chance to paralyze the target.
- 8Sweet KissfairyStatus75% acc10 PPConfuses the target.
- 11Powder SnowiceSpecial40 BP100% acc25 PPHas a chance to freeze the target.
- 15ConfusionpsychicSpecial50 BP100% acc25 PPHas a chance to confuse the target.
- 18SingnormalStatus55% acc15 PPPuts the target to sleep.
- 21Heart StamppsychicPhysical60 BP100% acc25 PPHas a chance to make the target flinch.
- 25Mean LooknormalStatus5 PPPrevents the target from leaving battle.
- 28Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- 31Lucky ChantnormalStatus30 PPPrevents the target from scoring critical hits for five turns.
- 35AvalancheicePhysical60 BP100% acc10 PPInflicts double damage if the user takes damage before attacking this turn.
- 38PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- 41CopycatnormalStatus20 PPUses the target’s last used move.
- 45Perish SongnormalStatus5 PPUser and target both faint after three turns.
- 48BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
Egg8
- CaptivatenormalStatus100% acc20 PPLowers the target’s Special Attack by two stages if it’s the opposite gender.
- Fake OutnormalPhysical40 BP100% acc10 PPCan only be used as the first move after the user enters battle. Causes the target to flinch.
- Ice PunchicePhysical75 BP100% acc15 PPHas a chance to freeze the target.
- MeditatepsychicStatus40 PPRaises the user’s Attack by one stage.
- Miracle EyepsychicStatus40 PPForces the target to have no evasion, and allows it to be hit by Psychic moves even if it’s Dark.
- Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- Wake Up SlapfightingPhysical70 BP100% acc10 PPIf the target is asleep, has double power and wakes it up.
- WishnormalStatus10 PPUser will recover half its max HP at the end of the next turn.
TM/HM32
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Dream EaterpsychicSpecial100 BP100% acc15 PPOnly works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
- Echoed VoicenormalSpecial40 BP100% acc15 PPPower increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- Frost BreathiceSpecial60 BP90% acc10 PPAlways scores a critical hit.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- PsyshockpsychicSpecial80 BP100% acc10 PPInflicts damage based on the target’s Defense, not Special Defense.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- Trick RoompsychicStatus5 PPFor five turns, slower Pokémon will act before faster Pokémon.
Appears in — 18 games
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Brilliant Diamond / Shining Pearl