#0279
Pelipper
waterflying1.2 m · 28.0 kg
Base stats — 440 total
- HP
- 60
- Atk
- 50
- Def
- 100
- SpA
- 95
- SpD
- 70
- Spe
- 65
Abilities
- Keen Eye
- Drizzle
- Rain Dish hidden
Learnset
What Pelipper learns in Black / White. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games. Hacks rebalance individual moves — Blaze Black / Volt White's docs are the authority on exact numbers.
Level19
- 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
- 1SoakwaterStatus100% acc20 PPChanges the target’s type to Water.
- 1Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
- 1Water SportwaterStatus15 PPHalves all Fire-type damage.
- 1Wing AttackflyingPhysical60 BP100% acc35 PPInflicts regular damage with no additional effect.
- 6SupersonicnormalStatus55% acc20 PPConfuses the target.
- 11Wing AttackflyingPhysical60 BP100% acc35 PPInflicts regular damage with no additional effect.
- 16MisticeStatus30 PPProtects the user’s stats from being changed by enemy moves.
- 19Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
- 24PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- 25ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- 31RoostflyingStatus5 PPHeals the user by half its max HP.
- 38Spit UpnormalSpecial100% acc10 PPPower is 100 times the amount of energy Stockpiled.
- 38StockpilenormalStatus20 PPStores energy up to three times for use with Spit Up and Swallow.
- 38SwallownormalStatus10 PPRecovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
- 43FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- 50TailwindflyingStatus15 PPFor three turns, friendly Pokémon have doubled Speed.
- 57Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
- 63HurricaneflyingSpecial110 BP70% acc10 PPHas a chance to confuse the target.
TM/HM29
- Aerial AceflyingPhysical60 BP20 PPNever misses.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Echoed VoicenormalSpecial40 BP100% acc15 PPPower increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- FlyflyingPhysical90 BP95% acc15 PPUser flies high into the air, dodging all attacks, and hits next turn.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- HailiceStatus10 PPChanges the weather to a hailstorm for five turns.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- PluckflyingPhysical60 BP100% acc20 PPIf target has a berry, inflicts double damage and uses the berry.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- ScaldwaterSpecial80 BP100% acc15 PPHas a chance to burn the target.
- Sky DropflyingPhysical60 BP100% acc10 PPCarries the target high into the air, dodging all attacks against either, and drops it next turn.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- U TurnbugPhysical70 BP100% acc20 PPUser must switch out after attacking.
Appears in — 18 games
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet
- champions