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Shroomish sprite

#0285

Shroomish

grass0.4 m · 4.5 kg

Base stats — 295 total

HP
60
Atk
40
Def
60
SpA
40
SpD
60
Spe
35

Abilities

  • Effect Spore
  • Poison Heal
  • Quick Feet hidden

Learnset

What Shroomish learns in Brilliant Diamond / Shining Pearl. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level13

  • 1AbsorbgrassSpecial20 BP100% acc25 PPDrains half the damage inflicted to heal the user.
  • 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
  • 5Stun SporegrassStatus75% acc30 PPParalyzes the target.
  • 8Leech SeedgrassStatus90% acc10 PPSeeds the target, stealing HP from it every turn.
  • 12Mega DraingrassSpecial40 BP100% acc15 PPDrains half the damage inflicted to heal the user.
  • 15HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • 19Poison PowderpoisonStatus75% acc35 PPPoisons the target.
  • 22Worry SeedgrassStatus100% acc10 PPChanges the target’s ability to Insomnia.
  • 26Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • 29GrowthnormalStatus20 PPRaises the user’s Attack and Special Attack by one stage.
  • 33ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • 36Seed BombgrassPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • 40SporegrassStatus100% acc15 PPPuts the target to sleep.

Egg5

  • CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
  • Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
  • Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
  • Seed BombgrassPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • Worry SeedgrassStatus100% acc10 PPChanges the target’s ability to Insomnia.

TM/HM21

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • Bullet SeedgrassPhysical25 BP100% acc30 PPHits 2-5 times in one turn.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • Drain PunchfightingPhysical75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • False SwipenormalPhysical40 BP100% acc40 PPCannot lower the target’s HP below 1.
  • FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
  • Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.

Appears in — 16 games

Click a game to see the learnset as it works there; click again to go back to the latest.