#0312
Minun
electric0.4 m · 4.2 kg
Base stats — 405 total
- HP
- 60
- Atk
- 40
- Def
- 50
- SpA
- 75
- SpD
- 85
- Spe
- 95
Abilities
- Minus
- Volt Absorb hidden
Learnset
What Minun learns in Black / White. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games. Hacks rebalance individual moves — Blaze Black / Volt White's docs are the authority on exact numbers.
Level18
- 1GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
- 3Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
- 7Quick AttacknormalPhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
- 10Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- 15SparkelectricPhysical65 BP100% acc20 PPHas a chance to paralyze the target.
- 17EncorenormalStatus100% acc5 PPForces the target to repeat its last used move every turn for 2 to 6 turns.
- 21CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
- 24CopycatnormalStatus20 PPUses the target’s last used move.
- 29Electro BallelectricSpecial100% acc10 PPPower is higher when the user has greater Speed than the target, up to a maximum of 150.
- 31SwiftnormalSpecial60 BP20 PPNever misses.
- 35Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- 38ChargeelectricStatus20 PPRaises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
- 42ThunderelectricSpecial110 BP70% acc10 PPHas a chance to paralyze the target.
- 44Baton PassnormalStatus40 PPAllows the trainer to switch out the user and pass effects along to its replacement.
- 48AgilitypsychicStatus30 PPRaises the user’s Speed by two stages.
- 51Trump CardnormalSpecial5 PPPower increases when this move has less PP, up to a maximum of 200.
- 56Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- 63EntrainmentnormalStatus100% acc15 PPCopies the user’s ability onto the target.
Egg5
- DischargeelectricSpecial80 BP100% acc15 PPHas a chance to paralyze the target.
- Lucky ChantnormalStatus30 PPPrevents the target from scoring critical hits for five turns.
- SingnormalStatus55% acc15 PPPuts the target to sleep.
- Sweet KissfairyStatus75% acc10 PPConfuses the target.
- WishnormalStatus10 PPUser will recover half its max HP at the end of the next turn.
TM/HM24
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Charge BeamelectricSpecial50 BP90% acc10 PPHas a chance to raise the user’s Special Attack by one stage.
- Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
- Echoed VoicenormalSpecial40 BP100% acc15 PPPower increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- FlashnormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Hidden PowernormalSpecial60 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SwaggernormalStatus85% acc15 PPRaises the target’s Attack by two stages and confuses the target.
- ThunderelectricSpecial110 BP70% acc10 PPHas a chance to paralyze the target.
- Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
- ThunderboltelectricSpecial90 BP100% acc15 PPHas a chance to paralyze the target.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- Volt SwitchelectricSpecial70 BP100% acc20 PPUser must switch out after attacking.
- Wild ChargeelectricPhysical90 BP100% acc15 PPUser receives 1/4 the damage it inflicts in recoil.
Appears in — 16 games
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet