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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Roselia sprite

#0315

Roselia

grasspoison0.3 m · 2.0 kg

Base stats 400 total

HP
50
Atk
60
Def
45
SpA
100
SpD
80
Spe
65

Abilities

  • Natural Cure
  • Poison Point
  • Leaf Guard hidden

Learnset

What Roselia learns in Colosseum. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level15

  • 1AbsorbgrassSpecial20 BP100% acc20 PPDrains half the damage inflicted to heal the user.
  • 5GrowthnormalStatus40 PPRaises the user’s Attack and Special Attack by one stage.
  • 9Poison StingpoisonPhysical15 BP100% acc35 PPHas a chance to poison the target.
  • 13Stun SporegrassStatus75% acc30 PPParalyzes the target.
  • 17Mega DraingrassSpecial40 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • 21Leech SeedgrassStatus90% acc10 PPSeeds the target, stealing HP from it every turn.
  • 25Magical LeafgrassSpecial60 BP20 PPNever misses.
  • 29Grass WhistlegrassStatus55% acc15 PPPuts the target to sleep.
  • 33Giga DraingrassSpecial75 BP100% acc5 PPDrains half the damage inflicted to heal the user.
  • 37Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
  • 41IngraingrassStatus20 PPPrevents the user from leaving battle. User regains 1/16 of its max HP every turn.
  • 45ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • 49Petal DancegrassSpecial70 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
  • 53AromatherapygrassStatus5 PPCures the entire party of major status effects.
  • 57SynthesisgrassStatus5 PPHeals the user by half its max HP. Affected by weather.

TM/HM18

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • Bullet SeedgrassPhysical10 BP100% acc30 PPHits 2-5 times in one turn.
  • CutnormalPhysical50 BP95% acc30 PPInflicts regular damage with no additional effect.
  • Double TeamnormalStatus15 PPRaises the user’s evasion by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • FlashnormalStatus70% acc20 PPLowers the target’s accuracy by one stage.
  • FrustrationnormalPhysical100% acc20 PPPower increases as happiness decreases, up to a maximum of 102.
  • Giga DraingrassSpecial75 BP100% acc5 PPDrains half the damage inflicted to heal the user.
  • Hidden PowernormalSpecial1 BP100% acc15 PPPower and type depend upon user’s IVs. Power can range from 30 to 70.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • ReturnnormalPhysical100% acc20 PPPower increases with happiness, up to a maximum of 102.
  • Secret PowernormalPhysical70 BP100% acc20 PPHas a chance to inflict a status effect which depends upon the terrain.
  • Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
  • Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • ToxicpoisonStatus85% acc10 PPBadly poisons the target, inflicting more damage every turn.

Appears in 17 games

  • Ruby / Sapphire
  • Emerald
  • Colosseum
  • XD
  • FireRed / LeafGreen
  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Sword / Shield
  • Brilliant Diamond / Shining Pearl
  • Legends: Arceus