#0004
Charmander
fire0.6 m · 8.5 kg
Base stats — 309 total
- HP
- 39
- Atk
- 52
- Def
- 43
- SpA
- 60
- SpD
- 50
- Spe
- 65
Abilities
- Blaze
- Solar Power hidden
Learnset
What Charmander learns in Let's Go Pikachu / Eevee. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level9
- 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 4GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
- 9SmokescreennormalStatus100% acc20 PPLowers the target’s accuracy by one stage.
- 13EmberfireSpecial40 BP100% acc25 PPHas a chance to burn the target.
- 18Fury SwipesnormalPhysical18 BP80% acc15 PPHits 2-5 times in one turn.
- 22Dragon RagedragonSpecial100% acc10 PPInflicts 40 points of damage.
- 27Fire SpinfireSpecial35 BP85% acc15 PPPrevents the target from fleeing and inflicts damage for 2-5 turns.
- 31SlashnormalPhysical70 BP100% acc20 PPHas an increased chance for a critical hit.
- 36FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
TM/HM19
- Brick BreakfightingPhysical75 BP100% acc15 PPDestroys Reflect and Light Screen.
- DiggroundPhysical80 BP100% acc10 PPUser digs underground, dodging all attacks, and hits next turn.
- Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fire BlastfireSpecial110 BP85% acc5 PPHas a chance to burn the target.
- Fire PunchfirePhysical75 BP100% acc15 PPHas a chance to burn the target.
- FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
- HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
- Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
- OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- ReflectpsychicStatus20 PPReduces damage from physical attacks by half.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
- Seismic TossfightingPhysical100% acc20 PPInflicts damage equal to the user’s level.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Thunder PunchelectricPhysical75 BP100% acc15 PPHas a chance to paralyze the target.
- ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- Will O WispfireStatus85% acc15 PPBurns the target.
Appears in — 24 games
- red green japan
- blue japan
- Red / Blue
- Yellow
- Gold / Silver
- Crystal
- Ruby / Sapphire
- Emerald
- Colosseum
- XD
- FireRed / LeafGreen
- Diamond / Pearl
- Platinum
- HeartGold / SoulSilver
- Black / White
- Black 2 / White 2
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Let's Go Pikachu / Eevee
- Sword / Shield
- Brilliant Diamond / Shining Pearl
- Scarlet / Violet