#0710
Pumpkaboo
ghostgrass0.4 m · 5.0 kg
Base stats — 335 total
- HP
- 49
- Atk
- 66
- Def
- 70
- SpA
- 44
- SpD
- 55
- Spe
- 51
Abilities
- Pickup
- Frisk
- Insomnia hidden
Learnset
What Pumpkaboo learns in Sword / Shield. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level16
- 1AstonishghostPhysical30 BP100% acc15 PPHas a chance to make the target flinch.
- 1Trick Or TreatghostStatus100% acc20 PPAdds Ghost to the target’s types.
- 4Shadow SneakghostPhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
- 8Confuse RayghostStatus100% acc10 PPConfuses the target.
- 12Razor LeafgrassPhysical55 BP95% acc25 PPHas an increased chance for a critical hit.
- 12Trick Or TreatghostStatus100% acc20 PPAdds Ghost to the target’s types.
- 16Leech SeedgrassStatus90% acc10 PPSeeds the target, stealing HP from it every turn.
- 20Bullet SeedgrassPhysical25 BP100% acc30 PPHits 2-5 times in one turn.
- 24Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
- 24Trick Or TreatghostStatus100% acc20 PPAdds Ghost to the target’s types.
- 28Worry SeedgrassStatus100% acc10 PPChanges the target’s ability to Insomnia.
- 32Seed BombgrassPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- 36Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- 36Trick Or TreatghostStatus100% acc20 PPAdds Ghost to the target’s types.
- 40TrickpsychicStatus100% acc10 PPUser and target swap items.
- 44Pain SplitnormalStatus20 PPSets the user’s and targets’s HP to the average of their current HP.
Egg3
- CurseghostStatus10 PPGhosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
- Destiny BondghostStatus5 PPIf the user faints this turn, the target automatically will, too.
- DisablenormalStatus100% acc20 PPDisables the target’s last used move for 1-8 turns.
TM/HM37
- Ally SwitchpsychicStatus15 PPUser switches places with the friendly Pokémon opposite it.
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Bullet SeedgrassPhysical25 BP100% acc30 PPHits 2-5 times in one turn.
- Dark PulsedarkSpecial80 BP100% acc15 PPHas a chance to make the target flinch.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fire BlastfireSpecial110 BP85% acc5 PPHas a chance to burn the target.
- FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
- Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
- Gyro BallsteelPhysical100% acc5 PPPower raises when the user has lower Speed, up to a maximum of 150.
- HexghostSpecial65 BP100% acc10 PPHas double power if the target has a major status ailment.
- ImprisonpsychicStatus10 PPPrevents the target from using any moves that the user also knows.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- Mystical FirefireSpecial75 BP100% acc10 PPHas a chance to lower the target’s Special Attack by one stage.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- Rock SliderockPhysical75 BP90% acc10 PPHas a chance to make the target flinch.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- SafeguardnormalStatus25 PPProtects the user’s field from major status ailments and confusion for five turns.
- Scary FacenormalStatus100% acc10 PPLowers the target’s Speed by two stages.
- Seed BombgrassPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- Shadow BallghostSpecial80 BP100% acc15 PPHas a chance to lower the target’s Special Defense by one stage.
- Skill SwappsychicStatus10 PPUser and target swap abilities.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- TrickpsychicStatus100% acc10 PPUser and target swap items.
- Trick RoompsychicStatus5 PPFor five turns, slower Pokémon will act before faster Pokémon.
- Will O WispfireStatus85% acc15 PPBurns the target.
Tutor3
- Grassy GlidegrassPhysical55 BP100% acc20 PPIf Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.
- PoltergeistghostPhysical110 BP90% acc5 PPFails if the target has no held item.
- Skitter SmackbugPhysical70 BP90% acc10 PPLowers the target’s Special Attack by one stage.
Appears in — 5 games
- X / Y
- Omega Ruby / Alpha Sapphire
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield