#0757
Salandit
poisonfire0.6 m · 4.8 kg
Base stats — 320 total
- HP
- 48
- Atk
- 44
- Def
- 40
- SpA
- 71
- SpD
- 40
- Spe
- 77
Abilities
- Corrosion
- Oblivious hidden
Learnset
What Salandit learns in Sword / Shield. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level14
- 1Poison GaspoisonStatus90% acc40 PPPoisons the target.
- 1ScratchnormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 5SmogpoisonSpecial30 BP70% acc20 PPHas a chance to poison the target.
- 10EmberfireSpecial40 BP100% acc25 PPHas a chance to burn the target.
- 15Poison FangpoisonPhysical50 BP100% acc15 PPHas a chance to badly poison the target.
- 20Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
- 25Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- 30IncineratefireSpecial60 BP100% acc15 PPDestroys the target’s held berry.
- 35VenoshockpoisonSpecial65 BP100% acc10 PPInflicts double damage if the target is Poisoned.
- 40Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- 45Venom DrenchpoisonStatus100% acc20 PPLowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned.
- 50FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
- 55ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
- 60EndeavornormalPhysical100% acc5 PPLowers the target’s HP to equal the user’s.
Egg4
- BelchpoisonSpecial120 BP90% acc10 PPCan only be used after the user has eaten a berry.
- Fake OutnormalPhysical40 BP100% acc10 PPCan only be used as the first move after the user enters battle. Causes the target to flinch.
- Mud SlapgroundSpecial20 BP100% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- Sand AttackgroundStatus100% acc15 PPLowers the target’s accuracy by one stage.
TM/HM35
- AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- Beat UpdarkPhysical100% acc10 PPHits once for every conscious Pokémon the trainer has.
- Dragon ClawdragonPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
- Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fire BlastfireSpecial110 BP85% acc5 PPHas a chance to burn the target.
- FlamethrowerfireSpecial90 BP100% acc15 PPHas a chance to burn the target.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- Foul PlaydarkPhysical95 BP100% acc15 PPCalculates damage with the target’s attacking stat.
- Gunk ShotpoisonPhysical120 BP80% acc5 PPHas a chance to poison the target.
- Heat WavefireSpecial95 BP90% acc10 PPHas a chance to burn the target.
- Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
- Leech LifebugPhysical80 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- OverheatfireSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
- PaybackdarkPhysical50 BP100% acc10 PPPower is doubled if the target has already moved this turn.
- Poison JabpoisonPhysical80 BP100% acc20 PPHas a chance to poison the target.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
- Shadow ClawghostPhysical70 BP100% acc15 PPHas an increased chance for a critical hit.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Sludge BombpoisonSpecial90 BP100% acc10 PPHas a chance to poison the target.
- Sludge WavepoisonSpecial95 BP100% acc10 PPHas a chance to poison the target.
- SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SwiftnormalSpecial60 BP20 PPNever misses.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- ThiefdarkPhysical60 BP100% acc25 PPTakes the target’s item.
- Thunder WaveelectricStatus90% acc20 PPParalyzes the target.
- Venom DrenchpoisonStatus100% acc20 PPLowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned.
- VenoshockpoisonSpecial65 BP100% acc10 PPInflicts double damage if the target is Poisoned.
- Will O WispfireStatus85% acc15 PPBurns the target.
Tutor2
- Scale ShotdragonPhysical25 BP90% acc20 PPBoosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
- Skitter SmackbugPhysical70 BP90% acc10 PPLowers the target’s Special Attack by one stage.
Appears in — 4 games
- Sun / Moon
- Ultra Sun / Ultra Moon
- Sword / Shield
- Scarlet / Violet