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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Eldegoss sprite

#0830

Eldegoss

grass0.5 m · 2.5 kg

Base stats 460 total

HP
60
Atk
50
Def
90
SpA
80
SpD
120
Spe
60

Abilities

  • Cotton Down
  • Regenerator
  • Effect Spore hidden

Learnset

Showing Sword / Shieldpick a game to switch.

Level14

  • Cotton SporegrassStatus100% acc40 PPLowers the target’s Speed by two stages.
  • 1Cotton SporegrassStatus100% acc40 PPLowers the target’s Speed by two stages.
  • 1LeafagegrassPhysical40 BP100% acc40 PPInflicts regular damage with no additional effect.
  • 1Rapid SpinnormalPhysical50 BP100% acc40 PPFrees the user from binding moves, removes Leech Seed, and blows away Spikes.
  • 1SingnormalStatus55% acc15 PPPuts the target to sleep.
  • 1Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
  • 12Razor LeafgrassPhysical55 BP95% acc25 PPHas an increased chance for a critical hit.
  • 16RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
  • 23Leaf TornadograssSpecial65 BP90% acc10 PPHas a chance to lower the target’s accuracy by one stage.
  • 28SynthesisgrassStatus5 PPHeals the user by half its max HP. Affected by weather.
  • 34Hyper VoicenormalSpecial90 BP100% acc10 PPInflicts regular damage with no additional effect.
  • 40AromatherapygrassStatus5 PPCures the entire party of major status effects.
  • 46Leaf StormgrassSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
  • 52Cotton GuardgrassStatus10 PPRaises the user’s Defense by three stages.

TM/HM27

  • AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
  • Bullet SeedgrassPhysical25 BP100% acc30 PPHits 2-5 times in one turn.
  • CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
  • EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
  • Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
  • Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Grass KnotgrassSpecial100% acc20 PPInflicts more damage to heavier targets, with a maximum of 120 power.
  • Grassy TerraingrassStatus10 PPFor five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
  • Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
  • Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
  • Hyper VoicenormalSpecial90 BP100% acc10 PPInflicts regular damage with no additional effect.
  • Leaf StormgrassSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
  • Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
  • Magical LeafgrassSpecial60 BP20 PPNever misses.
  • Pollen PuffbugSpecial90 BP100% acc15 PPDamages opponents, but heals allies for 50% of their max HP.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • RoundnormalSpecial60 BP100% acc15 PPHas double power if it’s used more than once per turn.
  • Seed BombgrassPhysical80 BP100% acc15 PPInflicts regular damage with no additional effect.
  • Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
  • SnorenormalSpecial50 BP100% acc15 PPHas a chance to make the target flinch. Only works if the user is sleeping.
  • Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • Sunny DayfireStatus5 PPChanges the weather to sunny for five turns.
  • Weather BallnormalSpecial50 BP100% acc10 PPIf there be weather, this move has doubled power and the weather’s type.

Tutor1

  • Grassy GlidegrassPhysical55 BP100% acc20 PPIf Grassy Terrain is active and the user is grounded, this move has has its priority increased by 1.

Appears in 1 games

  • Sword / Shield