#0869
Alcremie
fairy0.3 m · 0.5 kg
Base stats — 495 total
- HP
- 65
- Atk
- 60
- Def
- 75
- SpA
- 110
- SpD
- 121
- Spe
- 64
Abilities
- Sweet Veil
- Aroma Veil hidden
Learnset
What Alcremie learns in Scarlet / Violet. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.
Level13
- —DecoratefairyStatus15 PPThe user sharply raises the target’s Attack and Sp. Atk stats by decorating the target.
- 1Aromatic MistfairyStatus20 PPRaises a selected ally’s Special Defense by one stage.
- 1Sweet KissfairyStatus75% acc10 PPConfuses the target.
- 1Sweet ScentnormalStatus100% acc20 PPLowers the target’s evasion by one stage.
- 1TacklenormalPhysical40 BP100% acc35 PPInflicts regular damage with no additional effect.
- 15Draining KissfairySpecial50 BP100% acc10 PPDrains 75% of the damage inflicted to heal the user.
- 20CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
- 25AttractnormalStatus100% acc15 PPTarget falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
- 30Acid ArmorpoisonStatus20 PPRaises the user’s Defense by two stages.
- 35Dazzling GleamfairySpecial80 BP100% acc10 PPInflicts regular damage with no additional effect.
- 40RecovernormalStatus5 PPHeals the user by half its max HP.
- 45Misty TerrainfairyStatus10 PPFor five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
- 50EntrainmentnormalStatus100% acc15 PPCopies the user’s ability onto the target.
Egg2
- Baby Doll EyesfairyStatus100% acc30 PPLowers the target’s Attack by one stage.
- Last ResortnormalPhysical140 BP100% acc5 PPCan only be used after all of the user’s other moves have been used.
TM/HM36
- Alluring VoicefairySpecial80 BP100% acc10 PPThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
- Calm MindpsychicStatus20 PPRaises the user’s Special Attack and Special Defense by one stage.
- CharmfairyStatus100% acc20 PPLowers the target’s Attack by two stages.
- Dazzling GleamfairySpecial80 BP100% acc10 PPInflicts regular damage with no additional effect.
- Disarming VoicefairySpecial40 BP15 PPNever misses.
- Drain PunchfightingPhysical75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Draining KissfairySpecial50 BP100% acc10 PPDrains 75% of the damage inflicted to heal the user.
- EncorenormalStatus100% acc5 PPForces the target to repeat its last used move every turn for 2 to 6 turns.
- EndeavornormalPhysical100% acc5 PPLowers the target’s HP to equal the user’s.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- Energy BallgrassSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Fake TearsdarkStatus100% acc20 PPLowers the target’s Special Defense by two stages.
- FlingdarkPhysical100% acc10 PPThrows held item at the target; power depends on the item.
- Giga DraingrassSpecial75 BP100% acc10 PPDrains half the damage inflicted to heal the user.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- ImprisonpsychicStatus10 PPPrevents the target from using any moves that the user also knows.
- Light ScreenpsychicStatus30 PPReduces damage from special attacks by 50% for five turns.
- Magical LeafgrassSpecial60 BP20 PPNever misses.
- MetronomenormalStatus10 PPRandomly selects and uses any move in the game.
- Misty ExplosionfairySpecial100 BP100% acc5 PPInflicts regular damage with no additional effect.
- Misty TerrainfairyStatus10 PPFor five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
- Pain SplitnormalStatus20 PPSets the user’s and targets’s HP to the average of their current HP.
- Play RoughfairyPhysical90 BP90% acc10 PPHas a chance to lower the target’s Attack by one stage.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Psych UpnormalStatus10 PPDiscards the user’s stat changes and copies the target’s.
- PsychicpsychicSpecial90 BP100% acc10 PPHas a chance to lower the target’s Special Defense by one stage.
- PsyshockpsychicSpecial80 BP100% acc10 PPInflicts damage based on the target’s Defense, not Special Defense.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- Solar BeamgrassSpecial120 BP100% acc10 PPRequires a turn to charge before attacking.
- Stored PowerpsychicSpecial20 BP100% acc10 PPPower is higher the more the user’s stats have been raised, to a maximum of 31×.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Appears in — 3 games
- Sword / Shield
- Scarlet / Violet
- champions