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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Seel sprite

#0086

Seel

water1.1 m · 90.0 kg

Base stats 325 total

HP
65
Atk
45
Def
55
SpA
45
SpD
70
Spe
45

Abilities

  • Thick Fat
  • Hydration
  • Ice Body hidden

Learnset

What Seel learns in Let's Go Pikachu / Eevee. Move power, accuracy and typing are shown as they work in that game — amber numbers differ from current games.

Level11

  • 1HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • 4GrowlnormalStatus100% acc40 PPLowers the target’s Attack by one stage.
  • 8EncorenormalStatus100% acc5 PPForces the target to repeat its last used move every turn for 2 to 6 turns.
  • 12Aqua JetwaterPhysical40 BP100% acc20 PPInflicts regular damage with no additional effect.
  • 16Ice ShardicePhysical40 BP100% acc30 PPInflicts regular damage with no additional effect.
  • 20RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • 26Aurora BeamiceSpecial65 BP100% acc20 PPHas a chance to lower the target’s Attack by one stage.
  • 32WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.
  • 38Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
  • 44Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • 50Double EdgenormalPhysical120 BP100% acc15 PPUser receives 1/3 the damage inflicted in recoil.

TM/HM15

  • BlizzardiceSpecial110 BP70% acc5 PPHas a chance to freeze the target.
  • Drill RungroundPhysical80 BP95% acc10 PPHas an increased chance for a critical hit.
  • FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
  • HeadbuttnormalPhysical70 BP100% acc15 PPHas a chance to make the target flinch.
  • Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
  • Ice BeamiceSpecial90 BP100% acc10 PPHas a chance to freeze the target.
  • Iron TailsteelPhysical100 BP75% acc15 PPHas a chance to lower the target’s Defense by one stage.
  • MegahornbugPhysical120 BP85% acc10 PPInflicts regular damage with no additional effect.
  • Pay DaynormalPhysical40 BP100% acc20 PPScatters money on the ground worth five times the user’s level.
  • ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
  • RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
  • SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
  • SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
  • ToxicpoisonStatus90% acc10 PPBadly poisons the target, inflicting more damage every turn.
  • WaterfallwaterPhysical80 BP100% acc15 PPHas a chance to make the target flinch.

Appears in 23 games

  • red green japan
  • blue japan
  • Red / Blue
  • Yellow
  • Gold / Silver
  • Crystal
  • Ruby / Sapphire
  • Emerald
  • Colosseum
  • XD
  • FireRed / LeafGreen
  • Diamond / Pearl
  • Platinum
  • HeartGold / SoulSilver
  • Black / White
  • Black 2 / White 2
  • X / Y
  • Omega Ruby / Alpha Sapphire
  • Sun / Moon
  • Ultra Sun / Ultra Moon
  • Let's Go Pikachu / Eevee
  • Brilliant Diamond / Shining Pearl
  • Scarlet / Violet