#0978
Tatsugiri
dragonwater0.3 m · 8.0 kg
Base stats — 475 total
- HP
- 68
- Atk
- 50
- Def
- 60
- SpA
- 120
- SpD
- 95
- Spe
- 82
Abilities
- Commander
- Storm Drain hidden
Learnset
Showing Scarlet / Violet — pick a game to switch.
Level12
- 1SplashnormalStatus40 PPDoes nothing.
- 1Water GunwaterSpecial40 BP100% acc25 PPInflicts regular damage with no additional effect.
- 6HardennormalStatus30 PPRaises the user’s Defense by one stage.
- 12Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- 17Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
- 23SoakwaterStatus100% acc20 PPChanges the target’s type to Water.
- 28TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- 34MementodarkStatus100% acc10 PPLowers the target’s Attack and Special Attack by two stages. User faints.
- 39Muddy WaterwaterSpecial90 BP85% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- 43Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- 47Mirror CoatpsychicSpecial100% acc20 PPInflicts twice the damage the user received from the last special hit it took.
- 52Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
Egg3
- Baton PassnormalStatus40 PPAllows the trainer to switch out the user and pass effects along to its replacement.
- CounterfightingPhysical100% acc20 PPInflicts twice the damage the user received from the last physical hit it took.
- Rapid SpinnormalPhysical50 BP100% acc40 PPFrees the user from binding moves, removes Leech Seed, and blows away Spikes.
TM/HM28
- Baton PassnormalStatus40 PPAllows the trainer to switch out the user and pass effects along to its replacement.
- Chilling WaterwaterSpecial50 BP100% acc20 PPThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
- Draco MeteordragonSpecial130 BP90% acc5 PPLowers the user’s Special Attack by two stages after inflicting damage.
- Dragon CheerdragonStatus15 PPThe user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
- Dragon DancedragonStatus20 PPRaises the user’s Attack and Speed by one stage.
- Dragon PulsedragonSpecial85 BP100% acc10 PPInflicts regular damage with no additional effect.
- EndurenormalStatus10 PPPrevents the user’s HP from lowering below 1 this turn.
- FacadenormalPhysical70 BP100% acc20 PPPower doubles if user is burned, paralyzed, or poisoned.
- Giga ImpactnormalPhysical150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Helping HandnormalStatus20 PPAlly’s next move inflicts half more damage.
- Hydro PumpwaterSpecial110 BP80% acc5 PPInflicts regular damage with no additional effect.
- Hyper BeamnormalSpecial150 BP90% acc5 PPUser foregoes its next turn to recharge.
- Icy WindiceSpecial55 BP95% acc15 PPHas a chance to lower the target’s Speed by one stage.
- LungebugPhysical80 BP100% acc15 PPLowers the target’s Attack by one stage after inflicting damage.
- Muddy WaterwaterSpecial90 BP85% acc10 PPHas a chance to lower the target’s accuracy by one stage.
- Nasty PlotdarkStatus20 PPRaises the user’s Special Attack by two stages.
- OutragedragonPhysical120 BP100% acc10 PPHits every turn for 2-3 turns, then confuses the user.
- ProtectnormalStatus10 PPPrevents any moves from hitting the user this turn.
- Rain DancewaterStatus5 PPChanges the weather to rain for five turns.
- RestpsychicStatus5 PPUser sleeps for two turns, completely healing itself.
- Sleep TalknormalStatus10 PPRandomly uses one of the user’s other three moves. Only works if the user is sleeping.
- SubstitutenormalStatus10 PPTransfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
- SurfwaterSpecial90 BP100% acc15 PPInflicts regular damage and can hit Dive users.
- Take DownnormalPhysical90 BP85% acc20 PPUser receives 1/4 the damage it inflicts in recoil.
- TauntdarkStatus100% acc20 PPFor the next few turns, the target can only use damaging moves.
- Tera BlastnormalSpecial80 BP100% acc10 PPIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
- Water PulsewaterSpecial60 BP100% acc20 PPHas a chance to confuse the target.
- WhirlpoolwaterSpecial35 BP85% acc15 PPPrevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Appears in — 1 games
- Scarlet / Violet