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Fight plan

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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Fight plan

Platinum Kaizo, gym by gym

@demo·Platinum Kaizo·4 of 13 key fights·7/2/2024Edit

Set mode, no items in battle, hard cap at the next leader's ace. Written after clearing it — the fights below are the ones that actually ended runs for me.

  1. RoarkGym 1rockCranidosCap

    Cranidos hits harder than anything you own at that point. Bring a Machop with Rock Smash for the Defence drops, and do not lead a Chimchar.

  2. FantinaGym 3ghostMismagiusCap

    Mismagius outspeeds the whole early roster. Something with Sucker Punch or a Dark type you've levelled past the cap-minus-two mark, or you sit there eating Shadow Balls.

  3. VolknerGym 8electricElectivireCap

    Electivire's Cross Chop is the kill, not the Electric moves. Ground types are a trap here.

  4. CynthiaChampionmixedGarchompCap

    Garchomp with a Yache Berry survives the Ice move you were counting on. Plan the second hit — that's the whole fight.

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