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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Games/Gen 1

Red / Blue

Kanto · Game Boy · 1996 · 8 badges

At a glance

Everything you need for a Red / Blue challenge run — jump into a section or start tracking.

Generation
Gen 1
Goal
8 badges
Bosses
13 in order
Trainer data
Gauntlet

Your run

Mono-Water, no lossesChampionMonotype · 8 badgesTeam & boxes →

What it does to a run

Full notes →
  • No abilities, natures or held items. Special is a single stat.
  • Critical hits scale off base Speed, so fast Pokémon crit constantly.
  • Focus Energy is bugged and *lowers* your crit rate.
  • Psychic types have almost no counterplay — Ghost moves don't hit them here.

Where runs die

Details →
  • Brock, if you picked Charmander
  • Misty's Starmie
  • Sabrina
  • Lance's Dragonite