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Demo data accounts are live, the database isn't. Every run below is seeded and nothing saves. Add your Supabase keys to .env.local to make it real (see SETUP.md § Supabase).

Games/Gen 1

Red / Blue

Kanto · Game Boy · 1996 · 8 badges

Trainer AI

Red / Blue has no custom AI documentation — trainers use the engine's stock routines. The mechanics notes on the docs page cover what actually decides fights here.